From 202fd41389973322f63186fd8e5a368fce3e1b04 Mon Sep 17 00:00:00 2001 From: Peter Keresztes Schmidt Date: Wed, 15 Jul 2020 10:22:29 +0200 Subject: Core/Misc: Replace boost::optional with std::optional (#25047) C++17 is already mandatory, so it's a safe thing to do --- src/server/game/Entities/Object/Object.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/Object') diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 16bf0455951..a929edde806 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -498,7 +498,7 @@ class TC_GAME_API WorldObject : public Object, public WorldLocation void setActive(bool isActiveObject); bool IsFarVisible() const { return m_isFarVisible; } void SetFarVisible(bool on); - bool IsVisibilityOverridden() const { return m_visibilityDistanceOverride.is_initialized(); } + bool IsVisibilityOverridden() const { return m_visibilityDistanceOverride.has_value(); } void SetVisibilityDistanceOverride(VisibilityDistanceType type); void SetWorldObject(bool apply); bool IsPermanentWorldObject() const { return m_isWorldObject; } -- cgit v1.2.3