From 20ab76a2cb9c2697e0974abdb166e1db04ef20ef Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Wed, 8 Apr 2015 02:27:20 +0200 Subject: Core: Whitespace cleanup --- src/server/game/Entities/Object/Object.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/Object') diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 3fbe9fbf63a..99a8e7107fe 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -3346,7 +3346,7 @@ void WorldObject::RebuildWorldMapAreaSwaps() // Clear all world map area swaps, will be rebuilt below _worldMapAreaSwaps.clear(); - // get ALL default terrain swaps, if we are using it (condition is true) + // get ALL default terrain swaps, if we are using it (condition is true) // send the worldmaparea for it, to see swapped worldmaparea in client from other maps too, not just from our current TerrainPhaseInfo defaults = sObjectMgr->GetDefaultTerrainSwapStore(); for (TerrainPhaseInfo::const_iterator itr = defaults.begin(); itr != defaults.end(); ++itr) -- cgit v1.2.3