From 341e6303effccfdbfb6b67ae0d8fe6933f56ed3b Mon Sep 17 00:00:00 2001 From: azazel Date: Thu, 26 Aug 2010 01:20:57 +0600 Subject: Core: * add helping methods for manipulating unit's health and use it where applicable * fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces) --HG-- branch : trunk --- src/server/game/Entities/Object/Object.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/Object') diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 65638432277..9b5964bb4ff 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1986,7 +1986,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy pet->SetUInt32Value(UNIT_FIELD_BYTES_0, 2048); pet->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0); pet->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, 1000); - pet->SetHealth(pet->GetMaxHealth()); + pet->SetFullHealth(); pet->SetPower(POWER_MANA, pet->GetMaxPower(POWER_MANA)); pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL)); break; -- cgit v1.2.3