From 468ecb7252ea4eabd37e11b9ddbbb96ffd26bd7e Mon Sep 17 00:00:00 2001 From: Giacomo Pozzoni Date: Sat, 4 Apr 2020 19:16:37 +0200 Subject: Core/Logs: Log full guid instead of just low guid --- src/server/game/Entities/Object/Object.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/Object') diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 712b7131eca..85330b7f09a 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1822,7 +1822,7 @@ void WorldObject::AddObjectToRemoveList() Map* map = FindMap(); if (!map) { - TC_LOG_ERROR("misc", "Object (TypeId: %u Entry: %u GUID: %u) at attempt add to move list not have valid map (Id: %u).", GetTypeId(), GetEntry(), GetGUID().GetCounter(), GetMapId()); + TC_LOG_ERROR("misc", "Object %s at attempt add to move list not have valid map (Id: %u).", GetGUID().ToString().c_str(), GetMapId()); return; } -- cgit v1.2.3