From 4bec7233badf9d3ab71dbdde8b24f66f7c4eedfb Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 28 Jan 2023 01:53:26 +0100 Subject: Core: Updated to 10.0.5 --- .../game/Entities/Object/Updates/UpdateFields.cpp | 457 ++++++++++++--------- .../game/Entities/Object/Updates/UpdateFields.h | 305 +++++++------- 2 files changed, 422 insertions(+), 340 deletions(-) (limited to 'src/server/game/Entities/Object') diff --git a/src/server/game/Entities/Object/Updates/UpdateFields.cpp b/src/server/game/Entities/Object/Updates/UpdateFields.cpp index 1b7632da868..1cb77b9afe2 100644 --- a/src/server/game/Entities/Object/Updates/UpdateFields.cpp +++ b/src/server/game/Entities/Object/Updates/UpdateFields.cpp @@ -1107,6 +1107,7 @@ void UnitData::WriteCreate(ByteBuffer& data, EnumFlag fieldVisi data << int32(LooksLikeMountID); data << int32(LooksLikeCreatureID); data << int32(LookAtControllerID); + data << int32(PerksVendorItemID); data << int32(TaxiNodesID); data << GuildGUID; data << uint32(PassiveSpells.size()); @@ -1131,7 +1132,7 @@ void UnitData::WriteCreate(ByteBuffer& data, EnumFlag fieldVisi void UnitData::WriteUpdate(ByteBuffer& data, EnumFlag fieldVisibilityFlags, Unit const* owner, Player const* receiver) const { - Mask allowedMaskForTarget({ 0xFFFFDFFFu, 0xC3FEFFFFu, 0x003DFFFFu, 0xFFFFFF01u, 0xFC000FFFu, 0x00000001u, 0x00000000u }); + Mask allowedMaskForTarget({ 0xFFFFDFFFu, 0xC3FEFFFFu, 0x003DFFFFu, 0xFFFFFF01u, 0xF8001FFFu, 0x00000003u, 0x00000000u }); AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags); WriteUpdate(data, _changesMask & allowedMaskForTarget, false, owner, receiver); } @@ -1139,16 +1140,16 @@ void UnitData::WriteUpdate(ByteBuffer& data, EnumFlag fieldVisi void UnitData::AppendAllowedFieldsMaskForFlag(Mask& allowedMaskForTarget, EnumFlag fieldVisibilityFlags) { if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag::Owner)) - allowedMaskForTarget |= { 0x00002000u, 0x3C010000u, 0xFFC20000u, 0x200000FEu, 0x03FFF000u, 0xFFFFFFFEu, 0x0000000Fu }; + allowedMaskForTarget |= { 0x00002000u, 0x3C010000u, 0xFFC20000u, 0x400000FEu, 0x07FFE000u, 0xFFFFFFFCu, 0x0000001Fu }; if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag::UnitAll)) - allowedMaskForTarget |= { 0x00000000u, 0x00000000u, 0x00000000u, 0x20000000u, 0x03FFF000u, 0x00000000u, 0x00000000u }; + allowedMaskForTarget |= { 0x00000000u, 0x00000000u, 0x00000000u, 0x40000000u, 0x07FFE000u, 0x00000000u, 0x00000000u }; if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag::Empath)) - allowedMaskForTarget |= { 0x00000000u, 0x3C000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x003FC000u, 0x00000000u }; + allowedMaskForTarget |= { 0x00000000u, 0x3C000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x007F8000u, 0x00000000u }; } void UnitData::FilterDisallowedFieldsMaskForFlag(Mask& changesMask, EnumFlag fieldVisibilityFlags) { - Mask allowedMaskForTarget({ 0xFFFFDFFFu, 0xC3FEFFFFu, 0x003DFFFFu, 0xFFFFFF01u, 0xFC000FFFu, 0x00000001u, 0x00000000u }); + Mask allowedMaskForTarget({ 0xFFFFDFFFu, 0xC3FEFFFFu, 0x003DFFFFu, 0xFFFFFF01u, 0xF8001FFFu, 0x00000003u, 0x00000000u }); AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags); changesMask &= allowedMaskForTarget; } @@ -1676,108 +1677,112 @@ void UnitData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bool ignor } if (changesMask[117]) { - data << int32(TaxiNodesID); + data << int32(PerksVendorItemID); } if (changesMask[118]) { - data << GuildGUID; + data << int32(TaxiNodesID); } if (changesMask[119]) { - data << int32(FlightCapabilityID); + data << GuildGUID; } if (changesMask[120]) { - data << uint32(SilencedSchoolMask); + data << int32(FlightCapabilityID); } if (changesMask[121]) + { + data << uint32(SilencedSchoolMask); + } + if (changesMask[122]) { data << NameplateAttachToGUID; } } - if (changesMask[122]) + if (changesMask[123]) { for (uint32 i = 0; i < 2; ++i) { - if (changesMask[123 + i]) + if (changesMask[124 + i]) { data << uint32(ViewerDependentValue::GetValue(this, i, owner, receiver)); } } } - if (changesMask[125]) + if (changesMask[126]) { for (uint32 i = 0; i < 7; ++i) { - if (changesMask[126 + i]) + if (changesMask[127 + i]) { data << int32(Power[i]); } - if (changesMask[133 + i]) + if (changesMask[134 + i]) { data << int32(MaxPower[i]); } - if (changesMask[140 + i]) + if (changesMask[141 + i]) { data << float(PowerRegenFlatModifier[i]); } - if (changesMask[147 + i]) + if (changesMask[148 + i]) { data << float(PowerRegenInterruptedFlatModifier[i]); } } } - if (changesMask[154]) + if (changesMask[155]) { for (uint32 i = 0; i < 3; ++i) { - if (changesMask[155 + i]) + if (changesMask[156 + i]) { VirtualItems[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver); } } } - if (changesMask[158]) + if (changesMask[159]) { for (uint32 i = 0; i < 2; ++i) { - if (changesMask[159 + i]) + if (changesMask[160 + i]) { data << uint32(AttackRoundBaseTime[i]); } } } - if (changesMask[161]) + if (changesMask[162]) { for (uint32 i = 0; i < 4; ++i) { - if (changesMask[162 + i]) + if (changesMask[163 + i]) { data << int32(Stats[i]); } - if (changesMask[166 + i]) + if (changesMask[167 + i]) { data << int32(StatPosBuff[i]); } - if (changesMask[170 + i]) + if (changesMask[171 + i]) { data << int32(StatNegBuff[i]); } } } - if (changesMask[174]) + if (changesMask[175]) { for (uint32 i = 0; i < 7; ++i) { - if (changesMask[175 + i]) + if (changesMask[176 + i]) { data << int32(Resistances[i]); } - if (changesMask[182 + i]) + if (changesMask[183 + i]) { data << int32(BonusResistanceMods[i]); } - if (changesMask[189 + i]) + if (changesMask[190 + i]) { data << int32(ManaCostModifier[i]); } @@ -1900,6 +1905,7 @@ void UnitData::ClearChangesMask() Base::ClearChangesMask(LooksLikeMountID); Base::ClearChangesMask(LooksLikeCreatureID); Base::ClearChangesMask(LookAtControllerID); + Base::ClearChangesMask(PerksVendorItemID); Base::ClearChangesMask(TaxiNodesID); Base::ClearChangesMask(GuildGUID); Base::ClearChangesMask(FlightCapabilityID); @@ -3499,6 +3505,24 @@ void CraftingOrder::ClearChangesMask() _changesMask.ResetAll(); } +void PersonalCraftingOrderCount::WriteCreate(ByteBuffer& data, Player const* owner, Player const* receiver) const +{ + data << int32(ProfessionID); + data << uint32(Count); +} + +void PersonalCraftingOrderCount::WriteUpdate(ByteBuffer& data, bool ignoreChangesMask, Player const* owner, Player const* receiver) const +{ + data << int32(ProfessionID); + data << uint32(Count); +} + +bool PersonalCraftingOrderCount::operator==(PersonalCraftingOrderCount const& right) const +{ + return ProfessionID == right.ProfessionID + && Count == right.Count; +} + void ActivePlayerData::WriteCreate(ByteBuffer& data, EnumFlag fieldVisibilityFlags, Player const* owner, Player const* receiver) const { for (uint32 i = 0; i < 218; ++i) @@ -3628,6 +3652,7 @@ void ActivePlayerData::WriteCreate(ByteBuffer& data, EnumFlag f } data << int32(Honor); data << int32(HonorNextLevel); + data << int32(PerksProgramCurrency); data << uint8(NumBankSlots); data << uint32(ResearchSites.size()); data << uint32(ResearchSiteProgress.size()); @@ -3665,6 +3690,7 @@ void ActivePlayerData::WriteCreate(ByteBuffer& data, EnumFlag f data << uint32(TraitConfigs.size()); data << uint32(ActiveCombatTraitConfigID); data << uint32(CraftingOrders.size()); + data << uint32(PersonalCraftingOrderCounts.size()); for (uint32 i = 0; i < KnownTitles.size(); ++i) { data << uint64(KnownTitles[i]); @@ -3749,17 +3775,23 @@ void ActivePlayerData::WriteCreate(ByteBuffer& data, EnumFlag f { data << int32(DisabledSpells[i]); } + for (uint32 i = 0; i < PersonalCraftingOrderCounts.size(); ++i) + { + PersonalCraftingOrderCounts[i].WriteCreate(data, owner, receiver); + } data.FlushBits(); data.WriteBit(BackpackAutoSortDisabled); data.WriteBit(BankAutoSortDisabled); data.WriteBit(SortBagsRightToLeft); data.WriteBit(InsertItemsLeftToRight); + data.WriteBit(HasPerksProgramPendingReward); data.WriteBits(QuestSession.has_value(), 1); - Field_1410->WriteCreate(data, owner, receiver); + data << FrozenPerksVendorItem; if (QuestSession.has_value()) { QuestSession->WriteCreate(data, owner, receiver); } + Field_1410->WriteCreate(data, owner, receiver); data << DungeonScore; for (uint32 i = 0; i < PvpInfo.size(); ++i) { @@ -3813,125 +3845,129 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo data.WriteBit(InsertItemsLeftToRight); } if (changesMask[5]) + { + data.WriteBit(HasPerksProgramPendingReward); + } + if (changesMask[6]) { if (!ignoreNestedChangesMask) KnownTitles.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(KnownTitles.size(), data); } - if (changesMask[6]) + if (changesMask[7]) { if (!ignoreNestedChangesMask) PvpInfo.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(PvpInfo.size(), data); } - if (changesMask[7]) + if (changesMask[8]) { if (!ignoreNestedChangesMask) ResearchSites.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(ResearchSites.size(), data); } - if (changesMask[8]) + if (changesMask[9]) { if (!ignoreNestedChangesMask) ResearchSiteProgress.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(ResearchSiteProgress.size(), data); } - if (changesMask[9]) + if (changesMask[10]) { if (!ignoreNestedChangesMask) DailyQuestsCompleted.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(DailyQuestsCompleted.size(), data); } - if (changesMask[10]) + if (changesMask[11]) { if (!ignoreNestedChangesMask) AvailableQuestLineXQuestIDs.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(AvailableQuestLineXQuestIDs.size(), data); } - if (changesMask[11]) + if (changesMask[12]) { if (!ignoreNestedChangesMask) Heirlooms.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(Heirlooms.size(), data); } - if (changesMask[12]) + if (changesMask[13]) { if (!ignoreNestedChangesMask) HeirloomFlags.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(HeirloomFlags.size(), data); } - if (changesMask[13]) + if (changesMask[14]) { if (!ignoreNestedChangesMask) Toys.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(Toys.size(), data); } - if (changesMask[14]) + if (changesMask[15]) { if (!ignoreNestedChangesMask) ToyFlags.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(ToyFlags.size(), data); } - if (changesMask[15]) + if (changesMask[16]) { if (!ignoreNestedChangesMask) Transmog.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(Transmog.size(), data); } - if (changesMask[16]) + if (changesMask[17]) { if (!ignoreNestedChangesMask) ConditionalTransmog.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(ConditionalTransmog.size(), data); } - if (changesMask[17]) + if (changesMask[18]) { if (!ignoreNestedChangesMask) SelfResSpells.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(SelfResSpells.size(), data); } - if (changesMask[18]) + if (changesMask[19]) { if (!ignoreNestedChangesMask) RuneforgePowers.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(RuneforgePowers.size(), data); } - if (changesMask[19]) + if (changesMask[20]) { if (!ignoreNestedChangesMask) TransmogIllusions.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(TransmogIllusions.size(), data); } - if (changesMask[20]) + if (changesMask[21]) { if (!ignoreNestedChangesMask) CharacterRestrictions.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(CharacterRestrictions.size(), data); } - if (changesMask[21]) + if (changesMask[22]) { if (!ignoreNestedChangesMask) SpellPctModByLabel.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(SpellPctModByLabel.size(), data); } - if (changesMask[22]) + if (changesMask[23]) { if (!ignoreNestedChangesMask) SpellFlatModByLabel.WriteUpdateMask(data); @@ -3939,11 +3975,11 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo WriteCompleteDynamicFieldUpdateMask(SpellFlatModByLabel.size(), data); } } - if (changesMask[30]) + if (changesMask[32]) { for (uint32 i = 0; i < 1; ++i) { - if (changesMask[31 + i]) + if (changesMask[33 + i]) { if (!ignoreNestedChangesMask) Research[i].WriteUpdateMask(data); @@ -3962,60 +3998,67 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo data.FlushBits(); if (changesMask[0]) { - if (changesMask[23]) + if (changesMask[24]) { if (!ignoreNestedChangesMask) MawPowers.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(MawPowers.size(), data); } - if (changesMask[24]) + if (changesMask[25]) { if (!ignoreNestedChangesMask) MultiFloorExploration.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(MultiFloorExploration.size(), data); } - if (changesMask[25]) + if (changesMask[26]) { if (!ignoreNestedChangesMask) RecipeProgression.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(RecipeProgression.size(), data); } - if (changesMask[26]) + if (changesMask[27]) { if (!ignoreNestedChangesMask) ReplayedQuests.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(ReplayedQuests.size(), data); } - if (changesMask[27]) + if (changesMask[28]) { if (!ignoreNestedChangesMask) DisabledSpells.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(DisabledSpells.size(), data); } - if (changesMask[28]) + if (changesMask[29]) { if (!ignoreNestedChangesMask) TraitConfigs.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(TraitConfigs.size(), data); } - if (changesMask[29]) + if (changesMask[30]) { if (!ignoreNestedChangesMask) CraftingOrders.WriteUpdateMask(data); else WriteCompleteDynamicFieldUpdateMask(CraftingOrders.size(), data); } + if (changesMask[31]) + { + if (!ignoreNestedChangesMask) + PersonalCraftingOrderCounts.WriteUpdateMask(data); + else + WriteCompleteDynamicFieldUpdateMask(PersonalCraftingOrderCounts.size(), data); + } } data.FlushBits(); if (changesMask[0]) { - if (changesMask[5]) + if (changesMask[6]) { for (uint32 i = 0; i < KnownTitles.size(); ++i) { @@ -4025,7 +4068,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[7]) + if (changesMask[8]) { for (uint32 i = 0; i < ResearchSites.size(); ++i) { @@ -4035,7 +4078,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[8]) + if (changesMask[9]) { for (uint32 i = 0; i < ResearchSiteProgress.size(); ++i) { @@ -4045,7 +4088,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[9]) + if (changesMask[10]) { for (uint32 i = 0; i < DailyQuestsCompleted.size(); ++i) { @@ -4055,7 +4098,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[10]) + if (changesMask[11]) { for (uint32 i = 0; i < AvailableQuestLineXQuestIDs.size(); ++i) { @@ -4065,7 +4108,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[11]) + if (changesMask[12]) { for (uint32 i = 0; i < Heirlooms.size(); ++i) { @@ -4075,7 +4118,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[12]) + if (changesMask[13]) { for (uint32 i = 0; i < HeirloomFlags.size(); ++i) { @@ -4085,7 +4128,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[13]) + if (changesMask[14]) { for (uint32 i = 0; i < Toys.size(); ++i) { @@ -4095,7 +4138,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[14]) + if (changesMask[15]) { for (uint32 i = 0; i < ToyFlags.size(); ++i) { @@ -4105,7 +4148,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[15]) + if (changesMask[16]) { for (uint32 i = 0; i < Transmog.size(); ++i) { @@ -4115,7 +4158,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[16]) + if (changesMask[17]) { for (uint32 i = 0; i < ConditionalTransmog.size(); ++i) { @@ -4125,7 +4168,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[17]) + if (changesMask[18]) { for (uint32 i = 0; i < SelfResSpells.size(); ++i) { @@ -4135,7 +4178,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[18]) + if (changesMask[19]) { for (uint32 i = 0; i < RuneforgePowers.size(); ++i) { @@ -4145,7 +4188,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[19]) + if (changesMask[20]) { for (uint32 i = 0; i < TransmogIllusions.size(); ++i) { @@ -4155,7 +4198,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[21]) + if (changesMask[22]) { for (uint32 i = 0; i < SpellPctModByLabel.size(); ++i) { @@ -4165,7 +4208,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[22]) + if (changesMask[23]) { for (uint32 i = 0; i < SpellFlatModByLabel.size(); ++i) { @@ -4175,7 +4218,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[23]) + if (changesMask[24]) { for (uint32 i = 0; i < MawPowers.size(); ++i) { @@ -4185,7 +4228,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[24]) + if (changesMask[25]) { for (uint32 i = 0; i < MultiFloorExploration.size(); ++i) { @@ -4195,7 +4238,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[25]) + if (changesMask[26]) { for (uint32 i = 0; i < RecipeProgression.size(); ++i) { @@ -4205,7 +4248,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[26]) + if (changesMask[27]) { for (uint32 i = 0; i < ReplayedQuests.size(); ++i) { @@ -4215,7 +4258,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[27]) + if (changesMask[28]) { for (uint32 i = 0; i < DisabledSpells.size(); ++i) { @@ -4225,7 +4268,17 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[6]) + if (changesMask[31]) + { + for (uint32 i = 0; i < PersonalCraftingOrderCounts.size(); ++i) + { + if (PersonalCraftingOrderCounts.HasChanged(i) || ignoreNestedChangesMask) + { + PersonalCraftingOrderCounts[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver); + } + } + } + if (changesMask[7]) { for (uint32 i = 0; i < PvpInfo.size(); ++i) { @@ -4235,7 +4288,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[20]) + if (changesMask[21]) { for (uint32 i = 0; i < CharacterRestrictions.size(); ++i) { @@ -4245,7 +4298,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[28]) + if (changesMask[29]) { for (uint32 i = 0; i < TraitConfigs.size(); ++i) { @@ -4255,7 +4308,7 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[29]) + if (changesMask[30]) { for (uint32 i = 0; i < CraftingOrders.size(); ++i) { @@ -4265,324 +4318,328 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } } } - if (changesMask[32]) - { - data << FarsightObject; - } - if (changesMask[33]) - { - data << SummonedBattlePetGUID; - } } if (changesMask[34]) { if (changesMask[35]) { - data << uint64(Coinage); + data << FarsightObject; } if (changesMask[36]) { - data << int32(XP); + data << SummonedBattlePetGUID; } if (changesMask[37]) { - data << int32(NextLevelXP); + data << uint64(Coinage); } if (changesMask[38]) { - data << int32(TrialXP); + data << int32(XP); } if (changesMask[39]) { - Skill->WriteUpdate(data, ignoreNestedChangesMask, owner, receiver); + data << int32(NextLevelXP); } if (changesMask[40]) { - data << int32(CharacterPoints); + data << int32(TrialXP); } if (changesMask[41]) { - data << int32(MaxTalentTiers); + Skill->WriteUpdate(data, ignoreNestedChangesMask, owner, receiver); } if (changesMask[42]) { - data << uint32(TrackCreatureMask); + data << int32(CharacterPoints); } if (changesMask[43]) { - data << float(MainhandExpertise); + data << int32(MaxTalentTiers); } if (changesMask[44]) { - data << float(OffhandExpertise); + data << uint32(TrackCreatureMask); } if (changesMask[45]) { - data << float(RangedExpertise); + data << float(MainhandExpertise); } if (changesMask[46]) { - data << float(CombatRatingExpertise); + data << float(OffhandExpertise); } if (changesMask[47]) { - data << float(BlockPercentage); + data << float(RangedExpertise); } if (changesMask[48]) { - data << float(DodgePercentage); + data << float(CombatRatingExpertise); } if (changesMask[49]) { - data << float(DodgePercentageFromAttribute); + data << float(BlockPercentage); } if (changesMask[50]) { - data << float(ParryPercentage); + data << float(DodgePercentage); } if (changesMask[51]) { - data << float(ParryPercentageFromAttribute); + data << float(DodgePercentageFromAttribute); } if (changesMask[52]) { - data << float(CritPercentage); + data << float(ParryPercentage); } if (changesMask[53]) { - data << float(RangedCritPercentage); + data << float(ParryPercentageFromAttribute); } if (changesMask[54]) { - data << float(OffhandCritPercentage); + data << float(CritPercentage); } if (changesMask[55]) { - data << float(SpellCritPercentage); + data << float(RangedCritPercentage); } if (changesMask[56]) { - data << int32(ShieldBlock); + data << float(OffhandCritPercentage); } if (changesMask[57]) { - data << float(ShieldBlockCritPercentage); + data << float(SpellCritPercentage); } if (changesMask[58]) { - data << float(Mastery); + data << int32(ShieldBlock); } if (changesMask[59]) { - data << float(Speed); + data << float(ShieldBlockCritPercentage); } if (changesMask[60]) { - data << float(Avoidance); + data << float(Mastery); } if (changesMask[61]) { - data << float(Sturdiness); + data << float(Speed); } if (changesMask[62]) { - data << int32(Versatility); + data << float(Avoidance); } if (changesMask[63]) { - data << float(VersatilityBonus); + data << float(Sturdiness); } if (changesMask[64]) { - data << float(PvpPowerDamage); + data << int32(Versatility); } if (changesMask[65]) { - data << float(PvpPowerHealing); + data << float(VersatilityBonus); } } if (changesMask[66]) { if (changesMask[67]) { - data << int32(ModHealingDonePos); + data << float(PvpPowerDamage); } if (changesMask[68]) { - data << float(ModHealingPercent); + data << float(PvpPowerHealing); } if (changesMask[69]) { - data << float(ModPeriodicHealingDonePercent); + data << int32(ModHealingDonePos); } if (changesMask[70]) { - data << float(ModSpellPowerPercent); + data << float(ModHealingPercent); } if (changesMask[71]) { - data << float(ModResiliencePercent); + data << float(ModPeriodicHealingDonePercent); } if (changesMask[72]) { - data << float(OverrideSpellPowerByAPPercent); + data << float(ModSpellPowerPercent); } if (changesMask[73]) { - data << float(OverrideAPBySpellPowerPercent); + data << float(ModResiliencePercent); } if (changesMask[74]) { - data << int32(ModTargetResistance); + data << float(OverrideSpellPowerByAPPercent); } if (changesMask[75]) { - data << int32(ModTargetPhysicalResistance); + data << float(OverrideAPBySpellPowerPercent); } if (changesMask[76]) { - data << uint32(LocalFlags); + data << int32(ModTargetResistance); } if (changesMask[77]) { - data << uint8(GrantableLevels); + data << int32(ModTargetPhysicalResistance); } if (changesMask[78]) { - data << uint8(MultiActionBars); + data << uint32(LocalFlags); } if (changesMask[79]) { - data << uint8(LifetimeMaxRank); + data << uint8(GrantableLevels); } if (changesMask[80]) { - data << uint8(NumRespecs); + data << uint8(MultiActionBars); } if (changesMask[81]) { - data << uint32(PvpMedals); + data << uint8(LifetimeMaxRank); } if (changesMask[82]) { - data << uint16(TodayHonorableKills); + data << uint8(NumRespecs); } if (changesMask[83]) { - data << uint16(YesterdayHonorableKills); + data << uint32(PvpMedals); } if (changesMask[84]) { - data << uint32(LifetimeHonorableKills); + data << uint16(TodayHonorableKills); } if (changesMask[85]) { - data << int32(WatchedFactionIndex); + data << uint16(YesterdayHonorableKills); } if (changesMask[86]) { - data << int32(MaxLevel); + data << uint32(LifetimeHonorableKills); } if (changesMask[87]) { - data << int32(ScalingPlayerLevelDelta); + data << int32(WatchedFactionIndex); } if (changesMask[88]) { - data << int32(MaxCreatureScalingLevel); + data << int32(MaxLevel); } if (changesMask[89]) { - data << int32(PetSpellPower); + data << int32(ScalingPlayerLevelDelta); } if (changesMask[90]) { - data << float(UiHitModifier); + data << int32(MaxCreatureScalingLevel); } if (changesMask[91]) { - data << float(UiSpellHitModifier); + data << int32(PetSpellPower); } if (changesMask[92]) { - data << int32(HomeRealmTimeOffset); + data << float(UiHitModifier); } if (changesMask[93]) { - data << float(ModPetHaste); + data << float(UiSpellHitModifier); } if (changesMask[94]) { - data << int8(JailersTowerLevelMax); + data << int32(HomeRealmTimeOffset); } if (changesMask[95]) { - data << int8(JailersTowerLevel); + data << float(ModPetHaste); } if (changesMask[96]) { - data << uint8(LocalRegenFlags); + data << int8(JailersTowerLevelMax); } if (changesMask[97]) { - data << uint8(AuraVision); + data << int8(JailersTowerLevel); } } if (changesMask[98]) { if (changesMask[99]) { - data << uint8(NumBackpackSlots); + data << uint8(LocalRegenFlags); } if (changesMask[100]) { - data << int32(OverrideSpellsID); + data << uint8(AuraVision); } if (changesMask[101]) { - data << uint16(LootSpecID); + data << uint8(NumBackpackSlots); } if (changesMask[102]) { - data << uint32(OverrideZonePVPType); + data << int32(OverrideSpellsID); } if (changesMask[103]) { - data << BnetAccount; + data << uint16(LootSpecID); } if (changesMask[104]) { - data << uint64(GuildClubMemberID); + data << uint32(OverrideZonePVPType); } if (changesMask[105]) { - data << int32(Honor); + data << BnetAccount; } if (changesMask[106]) { - data << int32(HonorNextLevel); + data << uint64(GuildClubMemberID); } if (changesMask[107]) { - data << uint8(NumBankSlots); + data << int32(Honor); + } + if (changesMask[108]) + { + data << int32(HonorNextLevel); + } + if (changesMask[109]) + { + data << int32(PerksProgramCurrency); } if (changesMask[110]) + { + data << uint8(NumBankSlots); + } + if (changesMask[114]) { data << int32(UiChromieTimeExpansionID); } - if (changesMask[111]) + if (changesMask[115]) { data << int32(TransportServerTime); } - if (changesMask[112]) + if (changesMask[116]) { data << uint32(WeeklyRewardsPeriodSinceOrigin); } - if (changesMask[113]) + if (changesMask[117]) { data << int16(DEBUGSoulbindConduitRank); } - if (changesMask[115]) + if (changesMask[119]) { data << uint32(ActiveCombatTraitConfigID); } @@ -4590,157 +4647,161 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo if (changesMask[98]) { data.WriteBits(QuestSession.has_value(), 1); - if (changesMask[109]) + if (changesMask[111]) { - Field_1410->WriteUpdate(data, ignoreNestedChangesMask, owner, receiver); + data << FrozenPerksVendorItem; } - if (changesMask[108]) + if (changesMask[112]) { if (QuestSession.has_value()) { QuestSession->WriteUpdate(data, ignoreNestedChangesMask, owner, receiver); } } - if (changesMask[114]) + if (changesMask[113]) + { + Field_1410->WriteUpdate(data, ignoreNestedChangesMask, owner, receiver); + } + if (changesMask[118]) { data << DungeonScore; } } - if (changesMask[116]) + if (changesMask[120]) { for (uint32 i = 0; i < 218; ++i) { - if (changesMask[117 + i]) + if (changesMask[121 + i]) { data << InvSlots[i]; } } } - if (changesMask[335]) + if (changesMask[339]) { for (uint32 i = 0; i < 240; ++i) { - if (changesMask[336 + i]) + if (changesMask[340 + i]) { data << uint64(ExploredZones[i]); } } } - if (changesMask[576]) + if (changesMask[580]) { for (uint32 i = 0; i < 2; ++i) { - if (changesMask[577 + i]) + if (changesMask[581 + i]) { RestInfo[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver); } } } - if (changesMask[579]) + if (changesMask[583]) { for (uint32 i = 0; i < 7; ++i) { - if (changesMask[580 + i]) + if (changesMask[584 + i]) { data << int32(ModDamageDonePos[i]); } - if (changesMask[587 + i]) + if (changesMask[591 + i]) { data << int32(ModDamageDoneNeg[i]); } - if (changesMask[594 + i]) + if (changesMask[598 + i]) { data << float(ModDamageDonePercent[i]); } - if (changesMask[601 + i]) + if (changesMask[605 + i]) { data << float(ModHealingDonePercent[i]); } } } - if (changesMask[608]) + if (changesMask[612]) { for (uint32 i = 0; i < 3; ++i) { - if (changesMask[609 + i]) + if (changesMask[613 + i]) { data << float(WeaponDmgMultipliers[i]); } - if (changesMask[612 + i]) + if (changesMask[616 + i]) { data << float(WeaponAtkSpeedMultipliers[i]); } } } - if (changesMask[615]) + if (changesMask[619]) { for (uint32 i = 0; i < 12; ++i) { - if (changesMask[616 + i]) + if (changesMask[620 + i]) { data << uint32(BuybackPrice[i]); } - if (changesMask[628 + i]) + if (changesMask[632 + i]) { data << int64(BuybackTimestamp[i]); } } } - if (changesMask[640]) + if (changesMask[644]) { for (uint32 i = 0; i < 32; ++i) { - if (changesMask[641 + i]) + if (changesMask[645 + i]) { data << int32(CombatRatings[i]); } } } - if (changesMask[673]) + if (changesMask[677]) { for (uint32 i = 0; i < 4; ++i) { - if (changesMask[674 + i]) + if (changesMask[678 + i]) { data << uint32(NoReagentCostMask[i]); } } } - if (changesMask[678]) + if (changesMask[682]) { for (uint32 i = 0; i < 2; ++i) { - if (changesMask[679 + i]) + if (changesMask[683 + i]) { data << int32(ProfessionSkillLine[i]); } } } - if (changesMask[681]) + if (changesMask[685]) { for (uint32 i = 0; i < 5; ++i) { - if (changesMask[682 + i]) + if (changesMask[686 + i]) { data << uint32(BagSlotFlags[i]); } } } - if (changesMask[687]) + if (changesMask[691]) { for (uint32 i = 0; i < 7; ++i) { - if (changesMask[688 + i]) + if (changesMask[692 + i]) { data << uint32(BankBagSlotFlags[i]); } } } - if (changesMask[695]) + if (changesMask[699]) { for (uint32 i = 0; i < 875; ++i) { - if (changesMask[696 + i]) + if (changesMask[700 + i]) { data << uint64(QuestCompleted[i]); } @@ -4755,6 +4816,7 @@ void ActivePlayerData::ClearChangesMask() Base::ClearChangesMask(BankAutoSortDisabled); Base::ClearChangesMask(SortBagsRightToLeft); Base::ClearChangesMask(InsertItemsLeftToRight); + Base::ClearChangesMask(HasPerksProgramPendingReward); Base::ClearChangesMask(Research); Base::ClearChangesMask(KnownTitles); Base::ClearChangesMask(ResearchSites); @@ -4777,6 +4839,7 @@ void ActivePlayerData::ClearChangesMask() Base::ClearChangesMask(RecipeProgression); Base::ClearChangesMask(ReplayedQuests); Base::ClearChangesMask(DisabledSpells); + Base::ClearChangesMask(PersonalCraftingOrderCounts); Base::ClearChangesMask(PvpInfo); Base::ClearChangesMask(CharacterRestrictions); Base::ClearChangesMask(TraitConfigs); @@ -4853,7 +4916,9 @@ void ActivePlayerData::ClearChangesMask() Base::ClearChangesMask(GuildClubMemberID); Base::ClearChangesMask(Honor); Base::ClearChangesMask(HonorNextLevel); + Base::ClearChangesMask(PerksProgramCurrency); Base::ClearChangesMask(NumBankSlots); + Base::ClearChangesMask(FrozenPerksVendorItem); Base::ClearChangesMask(Field_1410); Base::ClearChangesMask(QuestSession); Base::ClearChangesMask(UiChromieTimeExpansionID); diff --git a/src/server/game/Entities/Object/Updates/UpdateFields.h b/src/server/game/Entities/Object/Updates/UpdateFields.h index a075a11ab81..3048896d2f7 100644 --- a/src/server/game/Entities/Object/Updates/UpdateFields.h +++ b/src/server/game/Entities/Object/Updates/UpdateFields.h @@ -22,6 +22,7 @@ #include "ItemPacketsCommon.h" #include "MythicPlusPacketsCommon.h" #include "ObjectGuid.h" +#include "PerksProgramPacketsCommon.h" #include "Position.h" #include "QuaternionData.h" #include "UpdateField.h" @@ -255,7 +256,7 @@ struct PassiveSpellHistory : public IsUpdateFieldStructureTag bool operator!=(PassiveSpellHistory const& right) const { return !(*this == right); } }; -struct UnitData : public IsUpdateFieldStructureTag, public HasChangesMask<196> +struct UnitData : public IsUpdateFieldStructureTag, public HasChangesMask<197> { UpdateField, 0, 1> StateWorldEffectIDs; DynamicUpdateField PassiveSpells; @@ -376,25 +377,26 @@ struct UnitData : public IsUpdateFieldStructureTag, public HasChangesMask<196> UpdateField LooksLikeMountID; UpdateField LooksLikeCreatureID; UpdateField LookAtControllerID; - UpdateField TaxiNodesID; - UpdateField GuildGUID; - UpdateField FlightCapabilityID; - UpdateField SilencedSchoolMask; - UpdateField NameplateAttachToGUID; // When set, nameplate of this unit will instead appear on that object - UpdateFieldArray NpcFlags; + UpdateField PerksVendorItemID; + UpdateField TaxiNodesID; + UpdateField GuildGUID; + UpdateField FlightCapabilityID; + UpdateField SilencedSchoolMask; + UpdateField NameplateAttachToGUID; // When set, nameplate of this unit will instead appear on that object + UpdateFieldArray NpcFlags; struct NpcFlagsTag : ViewerDependentValueTag {}; - UpdateFieldArray Power; - UpdateFieldArray MaxPower; - UpdateFieldArray PowerRegenFlatModifier; - UpdateFieldArray PowerRegenInterruptedFlatModifier; - UpdateFieldArray VirtualItems; - UpdateFieldArray AttackRoundBaseTime; - UpdateFieldArray Stats; - UpdateFieldArray StatPosBuff; - UpdateFieldArray StatNegBuff; - UpdateFieldArray Resistances; - UpdateFieldArray BonusResistanceMods; - UpdateFieldArray ManaCostModifier; + UpdateFieldArray Power; + UpdateFieldArray MaxPower; + UpdateFieldArray PowerRegenFlatModifier; + UpdateFieldArray PowerRegenInterruptedFlatModifier; + UpdateFieldArray VirtualItems; + UpdateFieldArray AttackRoundBaseTime; + UpdateFieldArray Stats; + UpdateFieldArray StatPosBuff; + UpdateFieldArray StatNegBuff; + UpdateFieldArray Resistances; + UpdateFieldArray BonusResistanceMods; + UpdateFieldArray ManaCostModifier; void WriteCreate(ByteBuffer& data, EnumFlag fieldVisibilityFlags, Unit const* owner, Player const* receiver) const; void WriteUpdate(ByteBuffer& data, EnumFlag fieldVisibilityFlags, Unit const* owner, Player const* receiver) const; @@ -751,136 +753,151 @@ struct CraftingOrder : public IsUpdateFieldStructureTag, public HasChangesMask<4 void ClearChangesMask(); }; -struct ActivePlayerData : public IsUpdateFieldStructureTag, public HasChangesMask<1571> +struct PersonalCraftingOrderCount : public IsUpdateFieldStructureTag +{ + int32 ProfessionID; + uint32 Count; + + void WriteCreate(ByteBuffer& data, Player const* owner, Player const* receiver) const; + void WriteUpdate(ByteBuffer& data, bool ignoreChangesMask, Player const* owner, Player const* receiver) const; + bool operator==(PersonalCraftingOrderCount const& right) const; + bool operator!=(PersonalCraftingOrderCount const& right) const { return !(*this == right); } +}; + +struct ActivePlayerData : public IsUpdateFieldStructureTag, public HasChangesMask<1575> { UpdateField BackpackAutoSortDisabled; UpdateField BankAutoSortDisabled; UpdateField SortBagsRightToLeft; UpdateField InsertItemsLeftToRight; - UpdateFieldArray, 1, 30, 31> Research; - DynamicUpdateField KnownTitles; - DynamicUpdateField ResearchSites; - DynamicUpdateField ResearchSiteProgress; - DynamicUpdateField DailyQuestsCompleted; - DynamicUpdateField AvailableQuestLineXQuestIDs; - DynamicUpdateField Heirlooms; - DynamicUpdateField HeirloomFlags; - DynamicUpdateField Toys; - DynamicUpdateField ToyFlags; - DynamicUpdateField Transmog; - DynamicUpdateField ConditionalTransmog; - DynamicUpdateField SelfResSpells; - DynamicUpdateField RuneforgePowers; - DynamicUpdateField TransmogIllusions; - DynamicUpdateField SpellPctModByLabel; - DynamicUpdateField SpellFlatModByLabel; - DynamicUpdateField MawPowers; - DynamicUpdateField MultiFloorExploration; - DynamicUpdateField RecipeProgression; - DynamicUpdateField ReplayedQuests; - DynamicUpdateField DisabledSpells; - DynamicUpdateField PvpInfo; - DynamicUpdateField CharacterRestrictions; - DynamicUpdateField TraitConfigs; - DynamicUpdateField CraftingOrders; - UpdateField FarsightObject; - UpdateField SummonedBattlePetGUID; - UpdateField Coinage; - UpdateField XP; - UpdateField NextLevelXP; - UpdateField TrialXP; - UpdateField Skill; - UpdateField CharacterPoints; - UpdateField MaxTalentTiers; - UpdateField TrackCreatureMask; - UpdateField MainhandExpertise; - UpdateField OffhandExpertise; - UpdateField RangedExpertise; - UpdateField CombatRatingExpertise; - UpdateField BlockPercentage; - UpdateField DodgePercentage; - UpdateField DodgePercentageFromAttribute; - UpdateField ParryPercentage; - UpdateField ParryPercentageFromAttribute; - UpdateField CritPercentage; - UpdateField RangedCritPercentage; - UpdateField OffhandCritPercentage; - UpdateField SpellCritPercentage; - UpdateField ShieldBlock; - UpdateField ShieldBlockCritPercentage; - UpdateField Mastery; - UpdateField Speed; - UpdateField Avoidance; - UpdateField Sturdiness; - UpdateField Versatility; - UpdateField VersatilityBonus; - UpdateField PvpPowerDamage; - UpdateField PvpPowerHealing; - UpdateField ModHealingDonePos; - UpdateField ModHealingPercent; - UpdateField ModPeriodicHealingDonePercent; - UpdateField ModSpellPowerPercent; - UpdateField ModResiliencePercent; - UpdateField OverrideSpellPowerByAPPercent; - UpdateField OverrideAPBySpellPowerPercent; - UpdateField ModTargetResistance; - UpdateField ModTargetPhysicalResistance; - UpdateField LocalFlags; - UpdateField GrantableLevels; - UpdateField MultiActionBars; - UpdateField LifetimeMaxRank; - UpdateField NumRespecs; - UpdateField PvpMedals; - UpdateField TodayHonorableKills; - UpdateField YesterdayHonorableKills; - UpdateField LifetimeHonorableKills; - UpdateField WatchedFactionIndex; - UpdateField MaxLevel; - UpdateField ScalingPlayerLevelDelta; - UpdateField MaxCreatureScalingLevel; - UpdateField PetSpellPower; - UpdateField UiHitModifier; - UpdateField UiSpellHitModifier; - UpdateField HomeRealmTimeOffset; - UpdateField ModPetHaste; - UpdateField JailersTowerLevelMax; - UpdateField JailersTowerLevel; - UpdateField LocalRegenFlags; - UpdateField AuraVision; - UpdateField NumBackpackSlots; - UpdateField OverrideSpellsID; - UpdateField LootSpecID; - UpdateField OverrideZonePVPType; - UpdateField BnetAccount; - UpdateField GuildClubMemberID; - UpdateField Honor; - UpdateField HonorNextLevel; - UpdateField NumBankSlots; - UpdateField Field_1410; - OptionalUpdateField QuestSession; - UpdateField UiChromieTimeExpansionID; - UpdateField TransportServerTime; - UpdateField WeeklyRewardsPeriodSinceOrigin; // week count since Cfg_RegionsEntry::ChallengeOrigin - UpdateField DEBUGSoulbindConduitRank; - UpdateField DungeonScore; - UpdateField ActiveCombatTraitConfigID; - UpdateFieldArray InvSlots; - UpdateFieldArray ExploredZones; - UpdateFieldArray RestInfo; - UpdateFieldArray ModDamageDonePos; - UpdateFieldArray ModDamageDoneNeg; - UpdateFieldArray ModDamageDonePercent; - UpdateFieldArray ModHealingDonePercent; - UpdateFieldArray WeaponDmgMultipliers; - UpdateFieldArray WeaponAtkSpeedMultipliers; - UpdateFieldArray BuybackPrice; - UpdateFieldArray BuybackTimestamp; - UpdateFieldArray CombatRatings; - UpdateFieldArray NoReagentCostMask; - UpdateFieldArray ProfessionSkillLine; - UpdateFieldArray BagSlotFlags; - UpdateFieldArray BankBagSlotFlags; - UpdateFieldArray QuestCompleted; + UpdateField HasPerksProgramPendingReward; + UpdateFieldArray, 1, 32, 33> Research; + DynamicUpdateField KnownTitles; + DynamicUpdateField ResearchSites; + DynamicUpdateField ResearchSiteProgress; + DynamicUpdateField DailyQuestsCompleted; + DynamicUpdateField AvailableQuestLineXQuestIDs; + DynamicUpdateField Heirlooms; + DynamicUpdateField HeirloomFlags; + DynamicUpdateField Toys; + DynamicUpdateField ToyFlags; + DynamicUpdateField Transmog; + DynamicUpdateField ConditionalTransmog; + DynamicUpdateField SelfResSpells; + DynamicUpdateField RuneforgePowers; + DynamicUpdateField TransmogIllusions; + DynamicUpdateField SpellPctModByLabel; + DynamicUpdateField SpellFlatModByLabel; + DynamicUpdateField MawPowers; + DynamicUpdateField MultiFloorExploration; + DynamicUpdateField RecipeProgression; + DynamicUpdateField ReplayedQuests; + DynamicUpdateField DisabledSpells; + DynamicUpdateField PersonalCraftingOrderCounts; + DynamicUpdateField PvpInfo; + DynamicUpdateField CharacterRestrictions; + DynamicUpdateField TraitConfigs; + DynamicUpdateField CraftingOrders; + UpdateField FarsightObject; + UpdateField SummonedBattlePetGUID; + UpdateField Coinage; + UpdateField XP; + UpdateField NextLevelXP; + UpdateField TrialXP; + UpdateField Skill; + UpdateField CharacterPoints; + UpdateField MaxTalentTiers; + UpdateField TrackCreatureMask; + UpdateField MainhandExpertise; + UpdateField OffhandExpertise; + UpdateField RangedExpertise; + UpdateField CombatRatingExpertise; + UpdateField BlockPercentage; + UpdateField DodgePercentage; + UpdateField DodgePercentageFromAttribute; + UpdateField ParryPercentage; + UpdateField ParryPercentageFromAttribute; + UpdateField CritPercentage; + UpdateField RangedCritPercentage; + UpdateField OffhandCritPercentage; + UpdateField SpellCritPercentage; + UpdateField ShieldBlock; + UpdateField ShieldBlockCritPercentage; + UpdateField Mastery; + UpdateField Speed; + UpdateField Avoidance; + UpdateField Sturdiness; + UpdateField Versatility; + UpdateField VersatilityBonus; + UpdateField PvpPowerDamage; + UpdateField PvpPowerHealing; + UpdateField ModHealingDonePos; + UpdateField ModHealingPercent; + UpdateField ModPeriodicHealingDonePercent; + UpdateField ModSpellPowerPercent; + UpdateField ModResiliencePercent; + UpdateField OverrideSpellPowerByAPPercent; + UpdateField OverrideAPBySpellPowerPercent; + UpdateField ModTargetResistance; + UpdateField ModTargetPhysicalResistance; + UpdateField LocalFlags; + UpdateField GrantableLevels; + UpdateField MultiActionBars; + UpdateField LifetimeMaxRank; + UpdateField NumRespecs; + UpdateField PvpMedals; + UpdateField TodayHonorableKills; + UpdateField YesterdayHonorableKills; + UpdateField LifetimeHonorableKills; + UpdateField WatchedFactionIndex; + UpdateField MaxLevel; + UpdateField ScalingPlayerLevelDelta; + UpdateField MaxCreatureScalingLevel; + UpdateField PetSpellPower; + UpdateField UiHitModifier; + UpdateField UiSpellHitModifier; + UpdateField HomeRealmTimeOffset; + UpdateField ModPetHaste; + UpdateField JailersTowerLevelMax; + UpdateField JailersTowerLevel; + UpdateField LocalRegenFlags; + UpdateField AuraVision; + UpdateField NumBackpackSlots; + UpdateField OverrideSpellsID; + UpdateField LootSpecID; + UpdateField OverrideZonePVPType; + UpdateField BnetAccount; + UpdateField GuildClubMemberID; + UpdateField Honor; + UpdateField HonorNextLevel; + UpdateField PerksProgramCurrency; + UpdateField NumBankSlots; + UpdateField FrozenPerksVendorItem; + UpdateField Field_1410; + OptionalUpdateField QuestSession; + UpdateField UiChromieTimeExpansionID; + UpdateField TransportServerTime; + UpdateField WeeklyRewardsPeriodSinceOrigin; // week count since Cfg_RegionsEntry::ChallengeOrigin + UpdateField DEBUGSoulbindConduitRank; + UpdateField DungeonScore; + UpdateField ActiveCombatTraitConfigID; + UpdateFieldArray InvSlots; + UpdateFieldArray ExploredZones; + UpdateFieldArray RestInfo; + UpdateFieldArray ModDamageDonePos; + UpdateFieldArray ModDamageDoneNeg; + UpdateFieldArray ModDamageDonePercent; + UpdateFieldArray ModHealingDonePercent; + UpdateFieldArray WeaponDmgMultipliers; + UpdateFieldArray WeaponAtkSpeedMultipliers; + UpdateFieldArray BuybackPrice; + UpdateFieldArray BuybackTimestamp; + UpdateFieldArray CombatRatings; + UpdateFieldArray NoReagentCostMask; + UpdateFieldArray ProfessionSkillLine; + UpdateFieldArray BagSlotFlags; + UpdateFieldArray BankBagSlotFlags; + UpdateFieldArray QuestCompleted; void WriteCreate(ByteBuffer& data, EnumFlag fieldVisibilityFlags, Player const* owner, Player const* receiver) const; void WriteUpdate(ByteBuffer& data, EnumFlag fieldVisibilityFlags, Player const* owner, Player const* receiver) const; -- cgit v1.2.3