From 784d58c02370ca69764c54a1fdf438ca59e4917a Mon Sep 17 00:00:00 2001 From: QAston Date: Sat, 11 Feb 2012 15:16:18 +0100 Subject: Core/Db/Conditions: Add new condition types: - CONDITION_OBJECT_ENTRY - CONDITION_TYPE_MASK - CONDITION_RELATION_TO - CONDITION_REACTION_TO - CONDITION_DISTANCE_TO - CONDITION_ALIVE - CONDITION_HP_VAL - CONDITION_HP_PCT --- src/server/game/Entities/Object/Object.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/Object') diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 4cc298e4349..c14b7599d5f 100755 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -51,7 +51,7 @@ enum TypeMask TYPEMASK_OBJECT = 0x0001, TYPEMASK_ITEM = 0x0002, TYPEMASK_CONTAINER = 0x0006, // TYPEMASK_ITEM | 0x0004 - TYPEMASK_UNIT = 0x0008, //creature or player + TYPEMASK_UNIT = 0x0008, // creature TYPEMASK_PLAYER = 0x0010, TYPEMASK_GAMEOBJECT = 0x0020, TYPEMASK_DYNAMICOBJECT = 0x0040, -- cgit v1.2.3