From 81abfe93bb96e5a769dc855f06fdc7578b352b39 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 12 Aug 2015 23:05:36 +0200 Subject: Core/Void Storage: Implemented saving item upgrade and bonuses for items deposited in void storage --- src/server/game/Entities/Object/ObjectGuid.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/server/game/Entities/Object') diff --git a/src/server/game/Entities/Object/ObjectGuid.h b/src/server/game/Entities/Object/ObjectGuid.h index 23d6b4f4dde..9b1c2516c18 100644 --- a/src/server/game/Entities/Object/ObjectGuid.h +++ b/src/server/game/Entities/Object/ObjectGuid.h @@ -205,6 +205,10 @@ class ObjectGuid ObjectGuid() : _low(0), _high(0) { } ObjectGuid(ObjectGuid const&) = default; + ObjectGuid(ObjectGuid&&) = default; + + ObjectGuid& operator=(ObjectGuid const&) = default; + ObjectGuid& operator=(ObjectGuid&&) = default; std::vector GetRawValue() const; void SetRawValue(std::vector const& guid); -- cgit v1.2.3