From abb97bac18d4d38feacad37a3f60e79dd3b9606c Mon Sep 17 00:00:00 2001 From: Dehravor Date: Thu, 24 Apr 2014 14:34:19 +0200 Subject: Core/Handlers: Add inspect distance and target checks --- src/server/game/Entities/Object/Object.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/game/Entities/Object') diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index d55e357de1d..bb6686aa2ad 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -32,6 +32,7 @@ #define CONTACT_DISTANCE 0.5f #define INTERACTION_DISTANCE 5.0f #define ATTACK_DISTANCE 5.0f +#define INSPECT_DISTANCE 28.0f #define MAX_VISIBILITY_DISTANCE SIZE_OF_GRIDS // max distance for visible objects #define SIGHT_RANGE_UNIT 50.0f #define DEFAULT_VISIBILITY_DISTANCE 90.0f // default visible distance, 90 yards on continents -- cgit v1.2.3