From b2a84d9f1edb5bf7df83e05f83ccccbdfca3b7b2 Mon Sep 17 00:00:00 2001 From: Spp- Date: Wed, 27 Jul 2011 12:14:27 +0200 Subject: Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons) --- src/server/game/Entities/Object/Object.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Entities/Object') diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index ad0145ae5a6..f1567c4dadb 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1967,7 +1967,7 @@ void WorldObject::MonsterTextEmote(int32 textId, uint64 TargetGuid, bool IsBossE void WorldObject::MonsterWhisper(const char* text, uint64 receiver, bool IsBossWhisper) { - Player* player = sObjectMgr->GetPlayer(receiver); + Player* player = ObjectAccessor::FindPlayer(receiver); if (!player || !player->GetSession()) return; @@ -1981,7 +1981,7 @@ void WorldObject::MonsterWhisper(const char* text, uint64 receiver, bool IsBossW void WorldObject::MonsterWhisper(int32 textId, uint64 receiver, bool IsBossWhisper) { - Player* player = sObjectMgr->GetPlayer(receiver); + Player* player = ObjectAccessor::FindPlayer(receiver); if (!player || !player->GetSession()) return; -- cgit v1.2.3