From 468ecb7252ea4eabd37e11b9ddbbb96ffd26bd7e Mon Sep 17 00:00:00 2001 From: Giacomo Pozzoni Date: Sat, 4 Apr 2020 19:16:37 +0200 Subject: Core/Logs: Log full guid instead of just low guid --- src/server/game/Entities/Pet/Pet.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Entities/Pet') diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index e91d203b98a..ae82f5e3637 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -341,7 +341,7 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petEntry, uint32 petnumber, bool c CleanupActionBar(); // remove unknown spells from action bar after load - TC_LOG_DEBUG("entities.pet", "New Pet has guid %u", GetGUID().GetCounter()); + TC_LOG_DEBUG("entities.pet", "New Pet has %s", GetGUID().ToString().c_str()); owner->PetSpellInitialize(); @@ -1187,7 +1187,7 @@ void Pet::_SaveSpells(CharacterDatabaseTransaction& trans) void Pet::_LoadAuras(uint32 timediff) { - TC_LOG_DEBUG("entities.pet", "Loading auras for pet %u", GetGUID().GetCounter()); + TC_LOG_DEBUG("entities.pet", "Loading auras for pet %s", GetGUID().ToString().c_str()); CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_AURA); stmt->setUInt32(0, m_charmInfo->GetPetNumber()); -- cgit v1.2.3