From 0c8b07d3e52e7727b8a47138ff8cdedde486b166 Mon Sep 17 00:00:00 2001 From: Spp Date: Thu, 23 Dec 2010 06:06:21 +0100 Subject: Core/ScriptMgr: Add OnBindToInstance Player hook --HG-- branch : trunk --- src/server/game/Entities/Player/Player.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/game/Entities/Player') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 7e3831f4b5c..c498c01354b 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -17595,6 +17595,7 @@ InstancePlayerBind* Player::BindToInstance(InstanceSave *save, bool permanent, b bind.perm = permanent; if (!load) sLog.outDebug("Player::BindToInstance: %s(%d) is now bound to map %d, instance %d, difficulty %d", GetName(), GetGUIDLow(), save->GetMapId(), save->GetInstanceId(), save->GetDifficulty()); + sScriptMgr->OnPlayerBindToInstance(this, save->GetDifficulty(), save->GetMapId(), permanent); return &bind; } else -- cgit v1.2.3