From 3fac9914be2893eb40a8ef9f2f343b935eef42ab Mon Sep 17 00:00:00 2001 From: Spp- Date: Mon, 5 Sep 2011 14:01:50 +0200 Subject: Core: Code cleanup (here and there) --- src/server/game/Entities/Player/Player.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/server/game/Entities/Player') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index e0adb99bc37..063127c77a9 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -12093,11 +12093,7 @@ Item* Player::EquipItem(uint16 pos, Item *pItem, bool update) if (pProto && isInCombat() && (pProto->Class == ITEM_CLASS_WEAPON || pProto->InventoryType == INVTYPE_RELIC) && m_weaponChangeTimer == 0) { - uint32 cooldownSpell = 6119; - - if (getClass() == CLASS_ROGUE) - cooldownSpell = 6123; - + uint32 cooldownSpell = getClass() == CLASS_ROGUE ? 6123 : 6119; SpellInfo const* spellProto = sSpellMgr->GetSpellInfo(cooldownSpell); if (!spellProto) -- cgit v1.2.3