From 94f69fb1bcef103392ca27074ebb31ef2ebd27fb Mon Sep 17 00:00:00 2001 From: StormBytePP Date: Sun, 16 Aug 2015 16:56:11 +0200 Subject: Core/Build: Removed obsolete SystemConfig.h and made genrev be part of shared library, which allows cache hits to happen more likely --- src/server/game/Entities/Player/Player.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Entities/Player') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 14dc5b5c0d6..caaadb9422b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -60,7 +60,7 @@ #include "Pet.h" #include "QuestDef.h" #include "ReputationMgr.h" -#include "revision.h" +#include "Revision.h" #include "SkillDiscovery.h" #include "SocialMgr.h" #include "Spell.h" @@ -15123,8 +15123,8 @@ void Player::AddQuest(Quest const* quest, Object* questGiver) PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_QUEST_TRACK); stmt->setUInt32(0, quest_id); stmt->setUInt32(1, GetGUIDLow()); - stmt->setString(2, _HASH); - stmt->setString(3, _DATE); + stmt->setString(2, Revision::GetHash()); + stmt->setString(3, Revision::GetDate()); // add to Quest Tracker CharacterDatabase.Execute(stmt); -- cgit v1.2.3