From 930a08fe03a033a6bb30fb8c94a8490c4b77fe91 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 24 Oct 2023 10:38:27 +0200 Subject: Core/Spells: SpellAttr8 fixups - use creator instead of owner for SPELL_ATTR8_ONLY_TARGET_IF_SAME_CREATOR and removed cast time requirement for channelled spell predicted healing --- src/server/game/Entities/SceneObject/SceneObject.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/game/Entities/SceneObject') diff --git a/src/server/game/Entities/SceneObject/SceneObject.h b/src/server/game/Entities/SceneObject/SceneObject.h index 41c2443c281..0e56c85892f 100644 --- a/src/server/game/Entities/SceneObject/SceneObject.h +++ b/src/server/game/Entities/SceneObject/SceneObject.h @@ -65,6 +65,7 @@ public: bool Create(ObjectGuid::LowType lowGuid, SceneType type, uint32 sceneId, uint32 scriptPackageId, Map* map, Unit* creator, Position const& pos, ObjectGuid privateObjectOwner); + ObjectGuid GetCreatorGUID() const override { return *m_sceneObjectData->CreatedBy; } ObjectGuid GetOwnerGUID() const override { return *m_sceneObjectData->CreatedBy; } uint32 GetFaction() const override { return 0; } -- cgit v1.2.3