From 1b18a0ac65f4f7a1aff21970fa3f14bb55ebce0b Mon Sep 17 00:00:00 2001 From: QAston Date: Fri, 31 Dec 2010 16:12:29 +0100 Subject: Core/Auras: Fix aura positivity check after rev bb4bd46d213415841a2c. --- src/server/game/Entities/Unit/Unit.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Entities/Unit') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 198f890fb9d..0921c994f12 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -16330,7 +16330,7 @@ void Unit::EnterVehicle(Vehicle *vehicle, int8 seatId, AuraApplication const * a if (seatId >= 0 && seatId != GetTransSeat()) { sLog->outDebug("EnterVehicle: %u leave vehicle %u seat %d and enter %d.", GetEntry(), m_vehicle->GetBase()->GetEntry(), GetTransSeat(), seatId); - ChangeSeat(seatId, bool(aurApp)); + ChangeSeat(seatId, aurApp != NULL); } return; } @@ -16364,7 +16364,7 @@ void Unit::EnterVehicle(Vehicle *vehicle, int8 seatId, AuraApplication const * a ASSERT(!m_vehicle); m_vehicle = vehicle; - if (!m_vehicle->AddPassenger(this, seatId, bool(aurApp))) + if (!m_vehicle->AddPassenger(this, seatId, aurApp != NULL)) { m_vehicle = NULL; return; -- cgit v1.2.3