From 331b9ccd6a3be12e92e7c2aab7b793739b405d2f Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 15 Feb 2021 00:19:35 +0100 Subject: Core/Entities: Regenerated updatefields code with latest generator fixes --- src/server/game/Entities/Unit/Unit.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/Unit') diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 387df09eb7f..7a9e1cf7ae3 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1087,7 +1087,7 @@ class TC_GAME_API Unit : public WorldObject // returns the change in power int32 ModifyPower(Powers power, int32 val); - void ApplyModPowerCostModifier(SpellSchools school, int32 mod, bool apply) { ApplyModUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::PowerCostModifier, school), mod, apply); } + void ApplyModManaCostModifier(SpellSchools school, int32 mod, bool apply) { ApplyModUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::ManaCostModifier, school), mod, apply); } uint32 GetBaseAttackTime(WeaponAttackType att) const; void SetBaseAttackTime(WeaponAttackType att, uint32 val); -- cgit v1.2.3