From 8b8fa24fec8b669b23ca060b2d5d968af341947e Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 5 Aug 2012 21:52:36 -0500 Subject: Core/PacketIO: Enabled another bunch of opcodes and made some misc fixes here and there --- src/server/game/Entities/Unit/StatSystem.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/server/game/Entities/Unit') diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index c307324bead..4bc33dd10f1 100755 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -800,9 +800,7 @@ void Player::UpdateManaRegen() // Get bonus from SPELL_AURA_MOD_MANA_REGEN_FROM_STAT aura AuraEffectList const& regenAura = GetAuraEffectsByType(SPELL_AURA_MOD_MANA_REGEN_FROM_STAT); for (AuraEffectList::const_iterator i = regenAura.begin(); i != regenAura.end(); ++i) - { power_regen_mp5 += GetStat(Stats((*i)->GetMiscValue())) * (*i)->GetAmount() / 500.0f; - } // Set regen rate in cast state apply only on spirit based regen int32 modManaRegenInterrupt = GetTotalAuraModifier(SPELL_AURA_MOD_MANA_REGEN_INTERRUPT); -- cgit v1.2.3