From a3b34e2894e19c3e5939b7c74e49302046a88b0c Mon Sep 17 00:00:00 2001 From: Vincent_Michael Date: Sat, 22 Dec 2012 01:13:56 +0100 Subject: Core: Fix more some codestyle --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/Unit') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d4b276fd2db..05dd8656d9c 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -5598,7 +5598,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere ok = true; } - // The spell usually only hits one target, but it should hit every player + // The spell usually only hits one target, but it should hit every player // which applied Shadows Fate at least once to the victim. if (target->GetTypeId() == TYPEID_PLAYER && target->ToPlayer()->GetQuestStatus(24547) == QUEST_STATUS_INCOMPLETE) { -- cgit v1.2.3