From ad0ebedd9b65be274a1d078081a0e484c29beaec Mon Sep 17 00:00:00 2001 From: offl Date: Thu, 16 Sep 2021 21:15:52 +0300 Subject: Core/Misc: Rename UNIT_FLAG_SWIMMING to UNIT_FLAG_CAN_SWIM Ref #26912 (cherry picked from commit e4a82ee97ad99f751216af47c88f29ff118d771b) --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/Unit') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 010b316c45b..c8b29688db7 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -11146,7 +11146,7 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au AddUnitState(UNIT_STATE_CHARMED); if (Creature* creature = ToCreature()) - creature->RefreshSwimmingFlag(); + creature->RefreshCanSwimFlag(); if ((GetTypeId() != TYPEID_PLAYER) || (charmer->GetTypeId() != TYPEID_PLAYER)) { -- cgit v1.2.3