From b64e261e942e093be906e0591c8b4232706ee0e7 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 14 Mar 2024 11:01:58 +0100 Subject: Core/Objects: Rename Object::m_isWorldObject and related functions to avoid conflicting with "WorldObject" class name (cherry picked from commit 9402c66e8423243d13dbc19e8713e298bea0ac7b) --- src/server/game/Entities/Unit/Unit.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Entities/Unit') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 71ca198c61e..43c3446daf9 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -6348,7 +6348,7 @@ void Unit::AddPlayerToVision(Player* player) if (m_sharedVision.empty()) { setActive(true); - SetWorldObject(true); + SetIsStoredInWorldObjectGridContainer(true); } m_sharedVision.push_back(player); } @@ -6360,7 +6360,7 @@ void Unit::RemovePlayerFromVision(Player* player) if (m_sharedVision.empty()) { setActive(false); - SetWorldObject(false); + SetIsStoredInWorldObjectGridContainer(false); } } -- cgit v1.2.3