From e2de5000acba888e2ae3177893f6063340902ffd Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 8 Dec 2021 19:02:02 +0100 Subject: Core/Movement: Defined movement force type enum --- src/server/game/Entities/Unit/Unit.cpp | 2 +- src/server/game/Entities/Unit/Unit.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Entities/Unit') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 296f5a445a1..c4a62aecb66 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12731,7 +12731,7 @@ void Unit::SendSetVehicleRecId(uint32 vehicleId) SendMessageToSet(setVehicleRec.Write(), true); } -void Unit::ApplyMovementForce(ObjectGuid id, Position origin, float magnitude, uint8 type, Position direction /*= {}*/, ObjectGuid transportGuid /*= ObjectGuid::Empty*/) +void Unit::ApplyMovementForce(ObjectGuid id, Position origin, float magnitude, MovementForceType type, Position direction /*= {}*/, ObjectGuid transportGuid /*= ObjectGuid::Empty*/) { if (!_movementForces) _movementForces = std::make_unique(); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 4bd10311718..1229461f673 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1219,7 +1219,7 @@ class TC_GAME_API Unit : public WorldObject void SendSetVehicleRecId(uint32 vehicleId); MovementForces const* GetMovementForces() const { return _movementForces.get(); } - void ApplyMovementForce(ObjectGuid id, Position origin, float magnitude, uint8 type, Position direction = {}, ObjectGuid transportGuid = ObjectGuid::Empty); + void ApplyMovementForce(ObjectGuid id, Position origin, float magnitude, MovementForceType type, Position direction = {}, ObjectGuid transportGuid = ObjectGuid::Empty); void RemoveMovementForce(ObjectGuid id); bool SetIgnoreMovementForces(bool ignore); void UpdateMovementForcesModMagnitude(); -- cgit v1.2.3