From e334fdf3ade7c3df8df9e5730434b67fe1ed019a Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 29 Mar 2022 23:07:07 +0200 Subject: Core/Units: Reduce differences between branches part 1 - object class --- src/server/game/Entities/Unit/Unit.cpp | 2 +- src/server/game/Entities/Unit/Unit.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Entities/Unit') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 13ef25a631d..ecf4322e68c 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13404,7 +13404,7 @@ bool Unit::IsSplineEnabled() const return movespline->Initialized() && !movespline->Finalized(); } -void Unit::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target) const +void Unit::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player const* target) const { if (!target) return; diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index bf8e2b2753e..88075ef895e 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1830,7 +1830,7 @@ class TC_GAME_API Unit : public WorldObject protected: explicit Unit (bool isWorldObject); - void BuildValuesUpdate(uint8 updatetype, ByteBuffer* data, Player* target) const override; + void BuildValuesUpdate(uint8 updatetype, ByteBuffer* data, Player const* target) const override; void _UpdateSpells(uint32 time); void _DeleteRemovedAuras(); -- cgit v1.2.3