From e478434146fd479fab955aaa80eb925c15e29809 Mon Sep 17 00:00:00 2001 From: ariel- Date: Sun, 9 Apr 2017 19:18:22 -0300 Subject: Core/Misc: fix static analysis issues CID 1373466 CID 1373481 CID 1373482 --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/Unit') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 87d7bd7e9c2..4d07634a97a 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1712,7 +1712,7 @@ uint32 Unit::CalcSpellResistedDamage(Unit* victim, uint32 damage, SpellSchoolMas while (r >= probabilitySum && resistance < 10) probabilitySum += discreteResistProbability[++resistance]; - float damageResisted = float(damage * resistance / 10); + float damageResisted = damage * resistance / 10.f; if (damageResisted > 0.0f) // if any damage was resisted { int32 ignoredResistance = 0; -- cgit v1.2.3