From efeae33495c8b57ae04aeeb382ee85099ac0b600 Mon Sep 17 00:00:00 2001 From: ariel- Date: Tue, 23 Jan 2018 11:40:15 -0300 Subject: Core/Spells: rework part 1: Improved positive detection logic --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/Unit') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d27d6b89917..d6322aed39c 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -9608,7 +9608,7 @@ void Unit::ModSpellCastTime(SpellInfo const* spellInfo, int32 & castTime, Spell* castTime = 500; } -void Unit::ModSpellDurationTime(SpellInfo const* spellInfo, int32 & duration, Spell* spell) +void Unit::ModSpellDurationTime(SpellInfo const* spellInfo, int32& duration, Spell* spell) { if (!spellInfo || duration < 0) return; -- cgit v1.2.3