From f5ab1a3a5ccda29a5a67c4fcbdfd7a61e78ddb43 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 31 May 2012 23:04:09 +0200 Subject: Core/Movement: Fixed Unit::StopMoving() --- src/server/game/Entities/Unit/Unit.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/game/Entities/Unit') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 1ff7b9f4d4b..c90b86f2349 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -14795,6 +14795,7 @@ void Unit::StopMoving() return; Movement::MoveSplineInit init(*this); + init.MoveTo(GetPositionX(), GetPositionY(), GetPositionZMinusOffset()); init.SetFacing(GetOrientation()); init.Launch(); } -- cgit v1.2.3