From 4ac86c13d2b00817c9213ca2c22b747d3fff454e Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 1 Jul 2022 15:19:31 +0200 Subject: Core/WorldStates: Migrate war mode bonus value worldstates to new system --- src/server/game/Entities/Player/Player.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src/server/game/Entities') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ad76fa5779e..e0420958d71 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -9240,12 +9240,6 @@ void Player::SendInitWorldStates(uint32 zoneId, uint32 areaId) packet.Worldstates.emplace_back(2491, 15); // NA_UI_GUARDS_LEFT } - // Horde War Mode bonus - packet.Worldstates.emplace_back(17042, 10 + (sWorld->GetWarModeDominantFaction() == TEAM_ALLIANCE ? sWorld->GetWarModeOutnumberedFactionReward() : 0)); - - // Alliance War Mode bonus - packet.Worldstates.emplace_back(17043, 10 + (sWorld->GetWarModeDominantFaction() == TEAM_HORDE ? sWorld->GetWarModeOutnumberedFactionReward() : 0)); - switch (zoneId) { case 1: // Dun Morogh -- cgit v1.2.3