From 5823b0379b2fa2f5e8d9fddd9f5b8a035db46896 Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Wed, 7 Sep 2011 00:04:27 +0200 Subject: Core/Loot: - SMSG_LOOT_MONEY_NOTIFY is sent after SMSG_LOOT_CLEAR_MONEY. - Fixed chat message displayed when looting gold with > 1 member in group. --- src/server/game/Entities/GameObject/GameObject.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/server/game/Entities') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 8716733f46f..d3d95abce14 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1791,7 +1791,6 @@ void GameObject::SetDestructibleState(GameObjectDestructibleState state, Player* case GO_DESTRUCTIBLE_DAMAGED: { EventInform(m_goInfo->building.damagedEvent); - if (eventInvoker) { sScriptMgr->OnGameObjectDamaged(this, eventInvoker); -- cgit v1.2.3