From 633264f58f55c793a0ea8efbf9abafe3d3e85d33 Mon Sep 17 00:00:00 2001 From: Aokromes Date: Sun, 31 Jul 2016 13:35:08 +0200 Subject: Core/PVP: Move report AFK requirement to config (#17699) --- src/server/game/Entities/Player/Player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Entities') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 6e8e33db55d..bc95ea1107e 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -22026,8 +22026,8 @@ void Player::ReportedAfkBy(Player* reporter) if (m_bgData.bgAfkReporter.find(reporter->GetGUID().GetCounter()) == m_bgData.bgAfkReporter.end() && !HasAura(43680) && !HasAura(43681) && reporter->CanReportAfkDueToLimit()) { m_bgData.bgAfkReporter.insert(reporter->GetGUID().GetCounter()); - // 3 players have to complain to apply debuff - if (m_bgData.bgAfkReporter.size() >= 3) + // by default 3 players have to complain to apply debuff + if (m_bgData.bgAfkReporter.size() >= sWorld->getIntConfig(CONFIG_BATTLEGROUND_REPORT_AFK)) { // cast 'Idle' spell CastSpell(this, 43680, true); -- cgit v1.2.3