From c9efe057519ef79e4a41c9aae91ee2ef07c69086 Mon Sep 17 00:00:00 2001 From: kaelima Date: Sun, 3 Jun 2012 05:36:27 +0200 Subject: Core/Visibility: Change the default visibility distance for instances and battlegrounds to blizz-like values. --- src/server/game/Entities/Object/Object.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/server/game/Entities') diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 64b780bb6c3..5a6a5799fee 100755 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -34,11 +34,11 @@ #define CONTACT_DISTANCE 0.5f #define INTERACTION_DISTANCE 5.0f #define ATTACK_DISTANCE 5.0f -#define MAX_VISIBILITY_DISTANCE 500.0f // max distance for visible objects +#define MAX_VISIBILITY_DISTANCE SIZE_OF_GRIDS // max distance for visible objects #define SIGHT_RANGE_UNIT 50.0f -#define DEFAULT_VISIBILITY_DISTANCE 90.0f // default visible distance, 90 yards on continents -#define DEFAULT_VISIBILITY_INSTANCE 120.0f // default visible distance in instances, 120 yards -#define DEFAULT_VISIBILITY_BGARENAS 180.0f // default visible distance in BG/Arenas, 180 yards +#define DEFAULT_VISIBILITY_DISTANCE 90.0f // default visible distance, 90 yards on continents +#define DEFAULT_VISIBILITY_INSTANCE 170.0f // default visible distance in instances, 170 yards +#define DEFAULT_VISIBILITY_BGARENAS 533.0f // default visible distance in BG/Arenas, roughly 533 yards #define DEFAULT_WORLD_OBJECT_SIZE 0.388999998569489f // player size, also currently used (correctly?) for any non Unit world objects #define DEFAULT_COMBAT_REACH 1.5f -- cgit v1.2.3