From e9a4e4cfa45d24a6395e663dc069b51a88338206 Mon Sep 17 00:00:00 2001 From: ShinDarth Date: Thu, 15 Oct 2015 23:08:00 +0200 Subject: Core/Misc split Rate.XP.Kill and Rate.XP.BattlegroundKill settings (cherry picked from commit 2185165e8481ebcfd28895e5066991c89baaec14) --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index d8de3e2a78e..b079ce95eab 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -353,7 +353,7 @@ inline void KillRewarder::_InitXP(Player* player) // * otherwise, not in PvP; // * not if killer is on vehicle. if (_isBattleGround || (!_isPvP && !_killer->GetVehicle())) - _xp = Trinity::XP::Gain(player, _victim); + _xp = Trinity::XP::Gain(player, _victim, _isBattleGround); } inline void KillRewarder::_RewardHonor(Player* player) -- cgit v1.2.3