From 9d914d206a5b63d5920ce488c0b5205320183e37 Mon Sep 17 00:00:00 2001 From: Butterfly69 Date: Fri, 7 Dec 2012 00:24:59 +0430 Subject: Core/Spells:Beacon of Light When holy paladin put beacon on someone and heal someone else, it shows up that the player with the beacon is being healed by himself, instead of the person who casting the Beacon. This problem Can be solved by this. --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c469edd1112..2569a8ccddf 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -6671,7 +6671,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere if (triggered_spell_id && beaconTarget) { - victim->CastCustomSpell(beaconTarget, triggered_spell_id, &basepoints0, NULL, NULL, true, 0, triggeredByAura); + victim->CastCustomSpell(beaconTarget, triggered_spell_id, &basepoints0, NULL, NULL, true); return true; } -- cgit v1.2.3