From fbbcc3167053950d2000cd88bb7d98266491768f Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 11 Jul 2025 17:47:14 +0200 Subject: Core/Misc: Simplify LinkedListHead::isEmpty and rename to empty to fit standard container naming --- src/server/game/Entities/Transport/Transport.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/server/game/Entities') diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp index d5b9c11c4f0..56982dc1a1d 100644 --- a/src/server/game/Entities/Transport/Transport.cpp +++ b/src/server/game/Entities/Transport/Transport.cpp @@ -712,11 +712,7 @@ void Transport::UpdatePassengerPositions(PassengerSet const& passengers) void Transport::BuildUpdate(UpdateDataMapType& data_map) { - Map::PlayerList const& players = GetMap()->GetPlayers(); - if (players.isEmpty()) - return; - - for (MapReference const& playerReference : players) + for (MapReference const& playerReference : GetMap()->GetPlayers()) if (playerReference.GetSource()->InSamePhase(this)) BuildFieldsUpdate(playerReference.GetSource(), data_map); -- cgit v1.2.3