From 21940405e009f5c1d201eb96d96ea251a3313af3 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 20 Dec 2022 01:03:58 +0100 Subject: Core/Battlegrounds: Made Battleground inherit ZoneScript Closes #28480 --- src/server/game/Events/GameEventSender.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/server/game/Events/GameEventSender.cpp') diff --git a/src/server/game/Events/GameEventSender.cpp b/src/server/game/Events/GameEventSender.cpp index a520344b3b4..038f7d50a4e 100644 --- a/src/server/game/Events/GameEventSender.cpp +++ b/src/server/game/Events/GameEventSender.cpp @@ -16,14 +16,13 @@ */ #include "GameEventSender.h" -#include "Battleground.h" #include "GameObject.h" #include "GameObjectAI.h" -#include "InstanceScript.h" #include "Map.h" #include "ObjectMgr.h" #include "Player.h" #include "Util.h" +#include "ZoneScript.h" void GameEvents::Trigger(uint32 gameEventId, WorldObject* source, WorldObject* target) { @@ -66,8 +65,5 @@ void GameEvents::TriggerForPlayer(uint32 gameEventId, Player* source) void GameEvents::TriggerForMap(uint32 gameEventId, Map* map, WorldObject* source, WorldObject* target) { - if (BattlegroundMap* bgMap = map->ToBattlegroundMap()) - bgMap->GetBG()->ProcessEvent(target, gameEventId, source); - map->ScriptsStart(sEventScripts, gameEventId, source, target); } -- cgit v1.2.3