From 5da556b9a4094da461a4c88249fb0359172d72d2 Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 3 Jan 2025 13:04:19 +0100 Subject: Core/Database: Added std::span based functions to Field and PreparedStatement (cherry picked from commit 27860c3316b7354c6bf17cac82992085d2905934) # Conflicts: # src/server/game/Entities/Player/Player.cpp --- src/server/game/Globals/ObjectMgr.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/server/game/Globals/ObjectMgr.cpp') diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 58c08adee51..348937a7a19 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -6847,6 +6847,8 @@ bool ObjectMgr::AddGraveyardLink(uint32 id, uint32 zoneId, uint32 team, bool per // Store graveyard condition if team is set if (team != 0) { + using namespace std::string_view_literals; + WorldDatabasePreparedStatement* conditionStmt = WorldDatabase.GetPreparedStatement(WORLD_INS_CONDITION); conditionStmt->setUInt32(0, CONDITION_SOURCE_TYPE_GRAVEYARD); // SourceTypeOrReferenceId conditionStmt->setUInt32(1, zoneId); // SourceGroup @@ -6861,8 +6863,8 @@ bool ObjectMgr::AddGraveyardLink(uint32 id, uint32 zoneId, uint32 team, bool per conditionStmt->setUInt8(10, 0); // NegativeCondition conditionStmt->setUInt32(11, 0); // ErrorType conditionStmt->setUInt32(12, 0); // ErrorTextId - conditionStmt->setString(13, ""); // ScriptName - conditionStmt->setString(14, ""); // Comment + conditionStmt->setString(13, ""sv); // ScriptName + conditionStmt->setString(14, ""sv); // Comment WorldDatabase.Execute(conditionStmt); -- cgit v1.2.3