From 6dda09818d32fc715549cda3e8bd6fa806425b27 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sun, 26 Nov 2017 11:52:45 +0100 Subject: Core/Quests: Fix memory leak in Quest Greeting --- src/server/game/Globals/ObjectMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Globals/ObjectMgr.cpp') diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 7a872d2614a..7e58bbec264 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -5992,7 +5992,7 @@ QuestGreeting const* ObjectMgr::GetQuestGreeting(ObjectGuid guid) const if (questItr == itr->second.end()) return nullptr; - return questItr->second; + return &questItr->second; } void ObjectMgr::LoadQuestGreetings() @@ -6054,7 +6054,7 @@ void ObjectMgr::LoadQuestGreetings() uint32 greetEmoteDelay = fields[3].GetUInt32(); std::string greeting = fields[4].GetString(); - _questGreetingStore[type][id] = new QuestGreeting(greetEmoteType, greetEmoteDelay, greeting); + _questGreetingStore[type][id] = QuestGreeting(greetEmoteType, greetEmoteDelay, greeting); ++count; } -- cgit v1.2.3