From 7249992e28c6bf322bdfca9c4f037a22a06a3827 Mon Sep 17 00:00:00 2001 From: Nay Date: Wed, 8 Aug 2012 03:42:48 +0100 Subject: DB: Rename characters' void_storage to character_void_storage Core: Fix build (/slap subv) Also proper names for sql files --- src/server/game/Globals/ObjectMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Globals/ObjectMgr.cpp') diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index c1fe89fa86b..1843a68f095 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -6126,7 +6126,7 @@ void ObjectMgr::SetHighestGuids() if (result) sGroupMgr->SetGroupDbStoreSize((*result)[0].GetUInt32()+1); - result = CharacterDatabase.Query("SELECT MAX(itemId) from void_storage"); + result = CharacterDatabase.Query("SELECT MAX(itemId) from character_void_storage"); if (result) _voidItemId = (*result)[0].GetUInt64()+1; } -- cgit v1.2.3