From d1affc4340ecb55a8d5251aaab0de7a106bc375c Mon Sep 17 00:00:00 2001 From: Rat Date: Sun, 20 Nov 2011 18:28:18 +0100 Subject: Initial Commit for client version change to 4.2.2 (14545) - added known opcodes (handlers are commented till not updated) - added bitstream support to bytebuffer - updated realm auth for 14545 - updated world auth - fixed char_enum,create,delete handlers - added DB2 reader - added opcode logging to debuglogmask (ignores loglevel) - fixed compile in win64, others not yet tested - using db2 values for item models at char_enum to prevent client crash Lots of Thanks to All SingularityCore Members --- src/server/game/Globals/ObjectMgr.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/server/game/Globals/ObjectMgr.cpp') diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 287ce288a88..7261d81bafa 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -45,6 +45,8 @@ #include "ScriptMgr.h" #include "SpellScript.h" #include "PoolMgr.h" +#include "DB2Structure.h" +#include "DB2Stores.h" ScriptMapMap sQuestEndScripts; ScriptMapMap sQuestStartScripts; @@ -2253,7 +2255,7 @@ void ObjectMgr::LoadItemTemplates() // Checks - ItemEntry const* dbcitem = sItemStore.LookupEntry(entry); + /*ItemEntry const* dbcitem = sItemStore.LookupEntry(entry); if (dbcitem) { @@ -2297,7 +2299,7 @@ void ObjectMgr::LoadItemTemplates() } else - sLog->outErrorDb("Item (Entry: %u) does not exist in item.dbc! (not correct id?).", entry); + sLog->outErrorDb("Item (Entry: %u) does not exist in item.dbc! (not correct id?).", entry);*/ if (itemTemplate.Class >= MAX_ITEM_CLASS) { -- cgit v1.2.3