From df3954521ee5e543173f804193cd2f8e40edac3a Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 17 Mar 2013 16:04:52 +0100 Subject: Core/DataStores: Implemented using locales in .db2 stores --- src/server/game/Globals/ObjectMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Globals/ObjectMgr.cpp') diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index e9181cebbc3..c897219604f 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2392,7 +2392,7 @@ void ObjectMgr::LoadItemTemplates() itemTemplate.Class = db2Data->Class; itemTemplate.SubClass = db2Data->SubClass; itemTemplate.SoundOverrideSubclass = db2Data->SoundOverrideSubclass; - itemTemplate.Name1 = sparse->Name; + itemTemplate.Name1 = sparse->Name->Str[sWorld->GetDefaultDbcLocale()]; itemTemplate.DisplayInfoID = db2Data->DisplayId; itemTemplate.Quality = sparse->Quality; itemTemplate.Flags = sparse->Flags; @@ -2448,7 +2448,7 @@ void ObjectMgr::LoadItemTemplates() itemTemplate.SpellPPMRate = 0.0f; itemTemplate.Bonding = sparse->Bonding; - itemTemplate.Description = sparse->Description; + itemTemplate.Description = sparse->Description->Str[sWorld->GetDefaultDbcLocale()]; itemTemplate.PageText = sparse->PageText; itemTemplate.LanguageID = sparse->LanguageID; itemTemplate.PageMaterial = sparse->PageMaterial; -- cgit v1.2.3