From f7faf20254a120a90b8ee8eb55a284a6351aabc3 Mon Sep 17 00:00:00 2001 From: Carbenium Date: Mon, 22 Jun 2020 16:10:34 +0200 Subject: Battlefields: Move BF scripts out of game This commit introduces the usual script interface for battlefields. --- src/server/game/Globals/ObjectMgr.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/server/game/Globals/ObjectMgr.cpp') diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 5ad1751f0a2..153751d39d0 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -9601,6 +9601,8 @@ void ObjectMgr::LoadScriptNames() QueryResult result = WorldDatabase.Query( "SELECT DISTINCT(ScriptName) FROM achievement_criteria_data WHERE ScriptName <> '' AND type = 11 " "UNION " + "SELECT DISTINCT(ScriptName) FROM battlefield_template WHERE ScriptName <> '' " + "UNION " "SELECT DISTINCT(ScriptName) FROM battleground_template WHERE ScriptName <> '' " "UNION " "SELECT DISTINCT(ScriptName) FROM creature WHERE ScriptName <> '' " -- cgit v1.2.3