From fac5ce67db12f1eec2f35deaee1a1a364614ddf5 Mon Sep 17 00:00:00 2001 From: Aokromes Date: Wed, 15 Feb 2017 07:11:48 +0100 Subject: Game/Mapscripts: Implement SCRIPT_COMMAND_MOVEMENT Cherry pick from 85357c75c4a202e2b7b72e14fe0d4083f74c87bb --- src/server/game/Globals/ObjectMgr.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/game/Globals/ObjectMgr.cpp') diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index ae7c1281843..07630a55c8d 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -111,6 +111,7 @@ std::string GetScriptCommandName(ScriptCommands command) case SCRIPT_COMMAND_MODEL: res = "SCRIPT_COMMAND_MODEL"; break; case SCRIPT_COMMAND_CLOSE_GOSSIP: res = "SCRIPT_COMMAND_CLOSE_GOSSIP"; break; case SCRIPT_COMMAND_PLAYMOVIE: res = "SCRIPT_COMMAND_PLAYMOVIE"; break; + case SCRIPT_COMMAND_MOVEMENT: res = "SCRIPT_COMMAND_MOVEMENT"; break; case SCRIPT_COMMAND_PLAY_ANIMKIT: res = "SCRIPT_COMMAND_PLAY_ANIMKIT"; break; default: { -- cgit v1.2.3