From 85a7d5ce9ac68b30da2277cc91d4b70358f1880d Mon Sep 17 00:00:00 2001 From: ariel- Date: Mon, 19 Jun 2017 23:20:06 -0300 Subject: Core: ported headers cleanup from master branch --- src/server/game/Grids/ObjectGridLoader.cpp | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'src/server/game/Grids/ObjectGridLoader.cpp') diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp index 1cdedf34ec5..848df6f60dc 100644 --- a/src/server/game/Grids/ObjectGridLoader.cpp +++ b/src/server/game/Grids/ObjectGridLoader.cpp @@ -17,15 +17,16 @@ */ #include "ObjectGridLoader.h" -#include "ObjectAccessor.h" -#include "ObjectMgr.h" +#include "CellImpl.h" +#include "Corpse.h" #include "Creature.h" -#include "GameObject.h" +#include "CreatureAI.h" #include "DynamicObject.h" -#include "Corpse.h" +#include "Log.h" +#include "GameObject.h" +#include "ObjectAccessor.h" +#include "ObjectMgr.h" #include "World.h" -#include "CellImpl.h" -#include "CreatureAI.h" void ObjectGridEvacuator::Visit(CreatureMapType &m) { -- cgit v1.2.3