From fbbcc3167053950d2000cd88bb7d98266491768f Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 11 Jul 2025 17:47:14 +0200 Subject: Core/Misc: Simplify LinkedListHead::isEmpty and rename to empty to fit standard container naming --- src/server/game/Grids/ObjectGridLoader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Grids/ObjectGridLoader.cpp') diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp index afa4ff1dea2..589c1b4075d 100644 --- a/src/server/game/Grids/ObjectGridLoader.cpp +++ b/src/server/game/Grids/ObjectGridLoader.cpp @@ -232,7 +232,7 @@ void PersonalPhaseGridLoader::Load(uint32 phaseId) template void ObjectGridUnloader::Visit(GridRefManager &m) { - while (!m.isEmpty()) + while (!m.empty()) { T *obj = m.getFirst()->GetSource(); //Some creatures may summon other temp summons in CleanupsBeforeDelete() -- cgit v1.2.3