From 9e3b4fe409e401bdffa44dc479177aa1b5fe96b1 Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 11 Nov 2011 14:11:58 -0500 Subject: Cleanup before deleting objects when unloading grid. Fix #3922. --- src/server/game/Grids/ObjectGridLoader.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/server/game/Grids/ObjectGridLoader.h') diff --git a/src/server/game/Grids/ObjectGridLoader.h b/src/server/game/Grids/ObjectGridLoader.h index 411cae10a90..09a8fb2af9c 100755 --- a/src/server/game/Grids/ObjectGridLoader.h +++ b/src/server/game/Grids/ObjectGridLoader.h @@ -74,7 +74,6 @@ class ObjectGridEvacuator class ObjectGridCleaner { public: - void Visit(CreatureMapType &m); template void Visit(GridRefManager &); }; -- cgit v1.2.3