From 57eae1dc13b5e5e4b841d826deed0d13cd6f2d1b Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Sun, 9 Aug 2015 17:23:56 +0200 Subject: Core/Instances: Added ResetFailedReason enum for 6.2.0 --- src/server/game/Groups/Group.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Groups/Group.cpp') diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 16aba8426e2..0fd083b8d5f 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -2110,7 +2110,7 @@ void Group::ResetInstances(uint8 method, bool isRaid, bool isLegacy, Player* Sen if (SendMsgTo) { if (!isEmpty) - SendMsgTo->SendResetInstanceFailed(0, instanceSave->GetMapId()); + SendMsgTo->SendResetInstanceFailed(INSTANCE_RESET_FAILED_OFFLINE, instanceSave->GetMapId()); else if (sWorld->getBoolConfig(CONFIG_INSTANCES_RESET_ANNOUNCE)) { if (Group* group = SendMsgTo->GetGroup()) -- cgit v1.2.3