From 8c5f011e79c257c0b1bf8fb0013290bca0dd15c2 Mon Sep 17 00:00:00 2001 From: Spp Date: Tue, 18 Sep 2012 14:29:53 +0200 Subject: Core/Achievements: Force all calls to AchievementMgr be done through Player functions (Remove GetAchievementMgr) Note: No real use in 3.3.5 but will be used in 4.3.4 --- src/server/game/Groups/Group.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Groups/Group.cpp') diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index fda04effbf5..19ea3ff8174 100755 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1326,7 +1326,7 @@ void Group::CountTheRoll(Rolls::iterator rollI) if (player && player->GetSession()) { - player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT, roll->itemid, maxresul); + player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT, roll->itemid, maxresul); ItemPosCountVec dest; LootItem* item = &(roll->itemSlot >= roll->getLoot()->items.size() ? roll->getLoot()->quest_items[roll->itemSlot - roll->getLoot()->items.size()] : roll->getLoot()->items[roll->itemSlot]); @@ -1376,7 +1376,7 @@ void Group::CountTheRoll(Rolls::iterator rollI) if (player && player->GetSession()) { - player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT, roll->itemid, maxresul); + player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT, roll->itemid, maxresul); LootItem* item = &(roll->itemSlot >= roll->getLoot()->items.size() ? roll->getLoot()->quest_items[roll->itemSlot - roll->getLoot()->items.size()] : roll->getLoot()->items[roll->itemSlot]); -- cgit v1.2.3