From 927e62e88e6ae011c13a5356c98f6d730f2a50c5 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sat, 2 Feb 2019 21:51:04 +0100 Subject: Core/Group: Fix memory leak Fix memory leak happening when disbanding a group with an ongoing roll. Please note this is not blizz-like but at least we don't leak memory anymore. (cherry picked from commit f04e90f638425c0e0ef2e40f0cd29ab7eec625d1) --- src/server/game/Groups/Group.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Groups/Group.cpp') diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index b024a0bf7d5..b69beb76ebe 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -816,7 +816,7 @@ void Group::Disband(bool hideDestroy /* = false */) _homebindIfInstance(player); } - RollId.clear(); + m_memberSlots.clear(); RemoveAllInvites(); -- cgit v1.2.3