From 95ddfbd9e266690d305de077c16d7212a91be69b Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Mon, 21 Jun 2010 23:20:58 +0200 Subject: Remove some redundant explicit NULL checks for pointers before ´delete´ or ´delete[]´ calls since this check is done implicitly when deleting. Also fixes a memory leak in .reload creature_template command MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --HG-- branch : trunk --- src/server/game/Groups/Group.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/server/game/Groups/Group.cpp') diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index f5840e2c287..95912f21f10 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -79,8 +79,7 @@ Group::~Group() itr2->second.save->RemoveGroup(this); // Sub group counters clean up - if (m_subGroupsCounts) - delete[] m_subGroupsCounts; + delete[] m_subGroupsCounts; } bool Group::Create(const uint64 &guid, const char * name) -- cgit v1.2.3