From d9418ae00a39303bb41026851ddc7d156761c1cd Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 25 Jan 2017 17:40:08 +0100 Subject: Core/Misc: Fix a few coverity issues CID 1360566 CID 1360567 CID 1361723 --- src/server/game/Groups/Group.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Groups/Group.cpp') diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 053b1e2bd09..24b2111796d 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -975,7 +975,7 @@ void Group::GroupLoot(Loot* loot, WorldObject* lootedObject) if (i->freeforall) continue; - item = sObjectMgr->GetItemTemplate(i->itemid); + item = ASSERT_NOTNULL(sObjectMgr->GetItemTemplate(i->itemid)); //roll for over-threshold item if it's one-player loot if (item->GetQuality() >= uint32(m_lootThreshold)) -- cgit v1.2.3