From e7bb8bca1e1345d398efff92a645ae01fc18ed29 Mon Sep 17 00:00:00 2001 From: Spp Date: Mon, 7 Jun 2010 09:37:36 +0200 Subject: Group::Disband: remove no longer needed code check. --HG-- branch : trunk --- src/server/game/Groups/Group.cpp | 7 ------- 1 file changed, 7 deletions(-) (limited to 'src/server/game/Groups/Group.cpp') diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index acd19e02838..f5840e2c287 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -486,13 +486,6 @@ void Group::Disband(bool hideDestroy) CharacterDatabase.CommitTransaction(); ResetInstances(INSTANCE_RESET_GROUP_DISBAND, false, NULL); ResetInstances(INSTANCE_RESET_GROUP_DISBAND, true, NULL); - // FIXME - Safe check! Debug purposes - Will remove after a time if got no reports - QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT COUNT(1) FROM group_instance WHERE guid=%u", lowguid); - if (result) - { - sLog.outError("Group::Disband: %u instances are not being properly deleted from group %u", (*result)[0].GetUInt8(), lowguid); - CharacterDatabase.PExecute("DELETE FROM group_instance WHERE guid=%u", lowguid); - } } m_guid = 0; -- cgit v1.2.3