From 168a085723ff3e73442a51590846e12aac3a68bc Mon Sep 17 00:00:00 2001 From: linencloth Date: Thu, 21 Oct 2010 17:15:13 +0200 Subject: Core/Guilds: Fix a crash --HG-- branch : trunk --- src/server/game/Guilds/Guild.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Guilds/Guild.cpp') diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index b0a4b1f4bc5..5aca8da89f1 100755 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -699,7 +699,7 @@ uint32 Guild::Member::GetBankRemainingValue(uint8 tabId, const Guild* pGuild) co PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement( tabId == GUILD_BANK_MAX_TABS ? - CHAR_SET_GUILD_MEMBER_BANK_REM_MONEY : + CHAR_SET_GUILD_MEMBER_BANK_TIME_MONEY : CHAR_SET_GUILD_MEMBER_BANK_TIME_REM_SLOTS0 + tabId); stmt->setUInt32(0, m_bankRemaining[tabId].resetTime); stmt->setUInt32(1, m_bankRemaining[tabId].value); -- cgit v1.2.3